Modeling: Difference between revisions
From UIW3D Unified Pipeline Wiki
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Film Asset Production | =Film Asset Production= | ||
==Modeling for Subdivision== | |||
===Supporting Edgeloops=== | |||
===Creasing Workflow=== | |||
==UV Mapping== | |||
=Game Asset Production= | |||
=Environment Art= | |||
=Character Art= | |||
Character Art | |||
